Improving Everyday

Improvement starts with your reality. We can design your system from the ground up using the latest technologies. Or, we can integrate with the equipment you already own, then elevate performance—optimizing routing, tightening signal paths, and building in active redundancy so nothing drops. Along the way, we consult with your team on practical upgrades and workflow refinements that modernize the on-air look. The result: a resilient, scalable operation that protects uptime, streamlines daily work, and helps you attract more clients.

Our Mission

Broadcast and Visual - End to End

Vionics is a US–EU team of senior specialists with 20+ years’ experience each across live broadcast, post-production, and real-time graphics. We design, build, and run video-over-IP ecosystems that stay live, look premium, and scale with your goals.

  • Architect always-on, sub-second pipelines (studio, cloud, hybrid) with active/active paths, N+1 components, and instant failover
  • Build redundancy into every layer: dual encoders/uplinks, multi-CDN, hot standbys, auto input substitution.
  • Deliver branding-ready graphics, virtual sets, and AR elements tuned for live performance
  • Integrate cameras, encoders, switchers, monitoring, and APIs into one interoperable, reliable stack
  • Implement, install, test, and hand over with documentation, training, and SLAs
Vionics video-over-IP studio build
Vionics live production operations at scale

Operational Excellence

Proven at scale

We built high-tech, video-over-IP studios for one of the largest players in the online casino market—combining automated failover, active redundancy, and real-time graphics to keep streams on-air and audiences engaged.

Contact us to discuss—request a review, talk to engineering, and start your uptime now.

Contact

Who We Are

Meet the Founder

As the Founder and Chief Architect of VIONICS, I engineered the world’s first NDI-based broadcast system capable of running hundreds of cameras simultaneously, achieving true zero-latency and automated failover that keeps every stream alive — no interruptions, no compromise.

Throughout my journey, I’ve collaborated with companies across the globe, helping them transform how live broadcast, entertainment, and gaming systems operate. Most recently, I led the design of a proprietary low-latency streaming infrastructure — a project that set a new benchmark for real-time video and interactive gaming performance.

My mission is clear: to create intelligent, adaptive broadcast ecosystems that merge audio/video over IP, real-time overlay animation, and redundant architecture into one seamless, unstoppable flow.

In my world, live means live — always on, always ready, beyond the limits of what’s been done before.

Lucian Blaga, Founder and Chief Architect of Vionics

Lucian Blaga

CEO

From the era of analog to transcending the limits of digital, I’ve spent my life building systems that redefine what “live” truly means.

Our team

Vionics Team USA

Lucian Blaga — Global Broadcast Director, CEO, Vionics

Lucian Blaga

Global Broadcast Director, CEO

I engineered the world’s first NDI-based broadcast system capable of running hundreds of cameras simultaneously, achieving sub-second latency and automated failover that keeps every stream alive — no interruptions, no compromise. I’ve collaborated with companies across the globe, helping them transform how live broadcast, entertainment, and gaming systems operate. I'm leading the Broadcast team and the design of some proprietary low-latency streaming infrastructures, projects that set a new benchmark for real-time video and interactive gaming performance.

Nathan Grant — Broadcast Technical Director, Vionics

Nathan Grant

Broadcast Technical Director

Driving the technical advancements for the team regarding needs including multiviewer, record, control surface, and software routing. Handle the development of broadcast tooling requirements. Managing broadcast engineering staff that included streaming, video, and audio engineers in a development environment. Working with server, client, hardware, and dev ops teams to ensure that our broadcast contributions are viewed of the highest quality possible.

James Lewis — Sr. Streaming Engineer, Vionics

James Lewis

Sr. Streaming Engineer

Builds reliable, end-to-end live production and streaming pipelines. Comfortable across SDI baseband and IP (IPv4), NDI workflows, H.264 contribution/distribution, and hands-on signal flow from camera to OTT/CDN. Known for rapid troubleshooting, clear flow diagrams, and translating technical requirements into solid systems and documentation.

Sean-Michael Feely — Design Director, Vionics

Sean-Michael Feely

Design Director

Senior‑level creative and technical leader spearheading the concept, design, and execution of immersive worlds that fuse physical scenic fabrication with cutting‑edge CG and buildable environments—seamlessly functional in live, broadcast, and location‑based applications. Crafting top-notch 3D backgrounds and virtual set extensions tailored for Online Casino and diverse live video broadcasting projects, 3D environments, aligning live-action footage with computer-generated backgrounds, and implementing both static and real-time lighting and rendering techniques.

Walter Wilson — Sr. Video Engineer, Vionics

Walter Wilson

Sr. Video Engineer

Leading global media engineering operations across studio and live production environments, overseeing 175+ IP-based cameras and AV endpoints across domestic and international sites. Resolved 95% of signal issues within 24 hours, reducing production delays by 30% through proactive diagnostics and escalation protocols. Directing installation, calibration, and color correction of virtual production systems and transcoders, while optimizing firmware schedules to minimize downtime and ensure consistent performance across hybrid environments.

Jose Mendoza — Video Producer, Vionics

Jose Mendoza

Video Producer

Jose Mendoza is our Video over IP Specialist experienced in live streaming, camera operation, and digital content creation. He has a strong background in live production and remote broadcast workflows, with practical expertise in platforms such as vMix and OBS. His experience includes live events and remote productions as an in-game observer, video operator, and production assistant.

Vionics Team Europe

Radostin Petrov — Broadcast Technical Director - EU, Vionics

Radostin Petrov

Broadcast Technical Director - EU

Managing all aspects of live broadcast operations within the i-Gaming industry, ensuring seamless 24/7 production and system reliability. Experienced in designing and maintaining end-to-end NDI workflows, optimizing signal routing, real-time monitoring, and multi-studio performance. Leading a skilled team of engineers and Control room operators to deliver high-quality, low-latency live experiences while driving innovation, scalability, and continuous improvement across all technical processes.

Cristian Nedelcu — Sr. Broadcast Manager - EU, Vionics

Cristian Nedelcu

Sr. Broadcast Manager - EU

Supervising, deploying, installing, and commissioning broadcast equipment in studios and server rooms, including configuration, upgrades, and testing of audio-video feeds. Operating the entire broadcast system alongside a professional team. Providing recommendations and improvements to technical solutions to enhance the live production workflow. Supervising and coordinating the installation, wiring and commissioning of the Studio.

Iulian Monea — Sr. Broadcast Technician, Vionics

Iulian Monea

Sr. Broadcast Technician

Iulian oversees end-to-end broadcast operations, including technical setup, practical/virtual stage environments, and creative execution using tools like vMix for live compositions. My work involves integrating cameras, lighting, microphones, and other equipment to ensure seamless production quality. Working alongside a talented team, he is contributing to high-quality broadcasts through a combination of technical expertise and artistic direction, enhancing the iGaming experience for a global audience.

Radu Craciun — Sr. Broadcast DP, Vionics

Radu Craciun

Sr. Broadcast DP

Ensures virtual and practical set elements align with initial designs. Configures and calibrates cameras and lenses; plans, positions, and adjusts lighting for accurate chroma-key illumination. Crafts masks/mattes, manages spill suppression on gaming equipment, and balances exposure/contrast to deliver a real look and feel for casino table games and game shows. Verifies switchers are correctly configured, loads and manages virtual assets, and seamlessly composites real-time camera feeds with virtual elements for a cohesive on-air image.

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